﻿using System;
using System.Threading.Tasks;
using UnityEngine;

namespace Example
{
    public class UITest : MonoBehaviour
    {
        UIMainViewTest uIMainViewTest = new UIMainViewTest();

        private async void Awake()
        {
         
            await uIMainViewTest.LoadAsync();
        }

        private void Test()
        {
             
        }

        private void Re(Delegate del)
        {
        }
    }
}